UCL MotionInput v3.2 FeetNav

Feet based navigation for loss of arm limb users to play games

MotionInput 3.2 - Team 32

Abstract

Our team is part of the MotionInput (MI) V3.2, and our innovative Feet Navigation project aims to enhance the accessibility of gaming for people with limited upper-body movements.

FeetNav is the first ever lower body focused module in MI, we use the metaphor of a dance-mat based game as a controller interface, allowing people to navigate a cursor to control the browser, or move a game character in games by placing their feet in forward, backward, left, and right motions.

In addition to enhancing accessibility for people with disabilities, our project also provides a fun way for children, elderly people, or patients in rehabilitation to exercise their lower body muscles. By using our software, they can enjoy their favourite games while also engaging in physical activity.

Features

Gaming With Your Feet (Game mode of virtual dance-mat)

Use a dance-mat like interface, allowing users to play games with only feet. Use your foot gestures to trigger the keys on keyboard and move characters in any direction.

Browser Controller (Mouse mode of virtual dance-mat)

When triggering the corresponding arrow button with foot gesture, it’s able move the cursor up, down, left and right.

Combinations with existing features in MI

It is possible to incorporate personalised combinations of gesture controls from different body parts (additional to FeetNav), such as using hand gestures to trigger in-air buttons.

Project Introduction Video

Dongyeon Park

Dongyeon Park

Lead Developer / UI Designer / Tester

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Minghui Cai

Minghui Cai

Lead Developer / UI Designer / Report Editor

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Xinyu (Tina) Hou

Xinyu (Tina) Hou

Client Liaison / Report Editor / Video Editor

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Abdurrahmaan Ali

Abdurrahmaan Ali

Editor

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Project Management

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