Other articles


  1. MI3.4 EyeGaze

    EyeGaze Requirements

    These requirements are set on conditions that the users head is in a fixed position 1. Design a calibration page (back end) which allows the user to pick their calibration requirements. Requirements can include, number of points they can calibrate with (1,5,9).

    1. Wink and other feature …

    read more
  2. HCI

    User Requirements

    After attempting to acquaint ourselves with the existing Eye Gaze Software, we have interviewed our supervisor and a potential user who provided essential perspective and guidance. The images below highlight our interaction with a potential user, reflecting their requirements for the software.

    From a potential Eye Gaze user …

    read more
  3. MI34 EyeGaze and Contractures Navigators for gaming and browsing, with Special Effect and Enable Ireland

    MotionInput

    MotionInput technology, a revolutionary touchless computing system. It enables users to control and interact with their computer by capturing physical gestures through their webcam. With this platform, users can replace traditional input devices like keyboards, mice, or gamepads and instead utilize gestures based on movements of their hands, head …

    read more
  4. System Articheture

    Our systems will serve as a blueprint and a brief outline as to what we will need to create and build.

    MotionInput System Architecture

    Screenshot

    Backend Design

    insert sarahs image

    Design Goals

    Screenshot

    read more
  5. Research

    Richard Cloudsley School

    We have been fortunate to have scheduled meetings with children at Richard Cloudlsey school.This school are dedicated to integrating cutting-edge technologies and working alongside the community to bolster the prospects of children for the future. They place a strong emphasis on adopting innovative tech solutions to …

    read more

links

social