AI Hexagonal Tile Based Game

Abstract

In partnership with IBM, we have been building an educational tile-based game set in outer space. It is similar to Sid Meier's Civilisation V in its turn-based approach, with similarities to No Man’s Sky due to its space empire-building gameplay. Upon entering the game, you are given a home planet and a spaceship. From there you explore the universe around you, obtaining items to further your civilization, and conquering planets, by either finding uninhabited planets or battling enemies. Battling enemies and unlocking items is done via the completion of mini-quizzes. These quizzes scale in difficulty in relation to the challenge at hand.

Key Features

Hexagonal tile-based map of space
Each player has a home planet and a spaceship
If a player discovers an uninhabited planet, they can chose to occupy it
IBM Watson Personality Insights is used to make each user experience unique
Connects to IoT devices such as Amazon Echo and Hue Phillip Lightbulbs for added immersion
IBM Watson Speech To Text is implemented as part of the in-game chat to make speaking to peers more efficient
Sami Baguneid sami@baguneid.com UI Designer, Front End Developer, Editor
Kefan Wang wkfivy0301@outlook.com UI Designer, Back End Developer, Tester
Alexandru-Vlad Niculae alexandru-niculae@gmail.com Back End Developer, Tester, Editor