User interface design principles and prototypes for the Portalt platform
Our UI design is guided by core principles that ensure an intuitive and effective user experience for both the admin dashboard and VR environments. These principles were developed through user interviews, iterative feedback, and industry best practices.
Clean, uncluttered interfaces that focus on essential functions. The admin dashboard uses clear hierarchies and minimal UI elements, while the VR environment maintains spatial clarity.
Uniform design patterns across both platforms ensure users can easily transfer their knowledge between different parts of the system.
System status and available actions are always clearly visible to users, reducing cognitive load and improving navigation confidence.
Immediate and clear feedback for all user actions, ensuring users understand the results of their interactions.
Forgiving interfaces that prevent errors and allow users to easily recover from mistakes.
Inclusive design that ensures the platform is usable by people with diverse abilities and needs.
Our design process began with hand-drawn sketches to rapidly explore different interface concepts and user flows. These sketches helped us iterate quickly and gather early feedback from stakeholders.
Early explorations of interface layouts and interaction patterns, focusing on user flow and content organization.
Further iterations exploring spatial layouts and interactive elements to enhance user experience.
The admin interface was designed based on extensive user research with educators and content creators. The layout prioritizes efficiency and ease of use while maintaining powerful functionality.
Try Interactive PrototypeThe VR interface was developed through iterative testing with students and educators, focusing on creating an immersive yet comfortable learning experience.
Our design process involved multiple iterations based on user feedback and usability testing:
Conducted user interviews with educators and students to understand their needs and pain points.
Created rapid prototypes to explore different interface concepts and interaction patterns.
Tested low-fidelity wireframes with users to validate navigation and core functionality.
Developed detailed prototypes incorporating user feedback and refined interaction patterns.
Conducted comprehensive testing with target users to validate the final design decisions.